Virtual and Augmented Reality Applications


Year: II
Semester: II
Course: Master Degree in Computer Engineering


Course goals

The course presents a review of current Virtual Reality (VR) and Augmented Reality (AR) technologies and provides a detailed analysis of the engineering, scientific and functional aspects of VR systems and the fundamentals of VR modelling and programming.

The course also will introduce to the development and building of virtual environments and simulators and presents some force feedback devices and newer visualization and interaction interfaces.

Will be acquired knowledge in the main application of VR and AR technologies in medicine and surgery, cultural heritage and games.

The learning outcomes Will be the acquisition of knowledge in VR and AR technologies in terms of used devices, building of the virtual environment, modalities of interaction and modelling and design of an AR application.


Final test procedures

The course will be organized in theoretical and practical lectures.

The final exam consists of two parts:
– the discussion on a project developed by the student;
– the presentation of a lecture on new devices or technologies chosen by the student.


Course Program

Lecture 1: Introduction
Lecture 2: Input devices
Lecture 3_1: Output devices
Lecture 3_2: Collision
Lecture 4: Modelling