Augmented Reality for the Enhancement of Apulian Archaeological Areas

We present an application of the Augmented Reality technology, for the enhancement of some Apulian archaeological areas, regarding the indigenous population of the Apulia region.

The aim is to improvevisitors’ knowledge about this population, in order to better understand the archaeological areas of the Museo Diffuso “Castello di Alceste”, in San Vito deiNormanni (BR), and the site of Fondo Giuliano, in Vaste (LE). A mobile application (for Android and iOS devices) has been developed for non- specialized audience; by focusing on a planimetric map of the archaeological areas, 3D models are superimposed on, and combined with other kinds of contents (texts, images, video, audio), in order to allow the visitors to fully understanding the history and all of the features of the ancient sites.

 

 

Scienza Machinale Aumentata: La Realtà Aumentata a supporto di Leonardo Ingegnere

The idea of ​​”Augmented Machine Science” is to use augmented reality to facilitate the understanding of the functioning of Leonardo’s machines through a form of immediate visualization that can be used with a smartphone or a common webcam.

At the Library of the Department of Innovation Engineering will host the exhibition ” Il genio tra le pagine: le macchine di Leonardo in biblioteca” from 12 to 19 May, within which will be exposed part of the “Collezione Manisco” which reproduces some of the machines designed by the first illustrious engineer of all time.

On the occasion of the exhibition, the Augmented and Virtual Reality Laboratory (AVR Lab), through a working group made up of students of the degree courses in Computer Engineering and EuroMACHS (European Heritage, Digital Media and the Information Society), a support to the use of the machines exposed through some technologies able to make their understanding easier and more immediate.

In particular, some applications have been realized based on the technologies of virtual reality, augmented reality and human-machine interaction:

  • Leo marker-based: an augmented reality application that allows, by framing a marker with a mobile device, to display some 3D models of the machines present in the Leonardo codes;
  • Leo markerless: an augmented reality application that, by framing a code page with a mobile device, recognizes a specific pattern and displays the associated virtual information;
  • Leo touchless: an application that, moving the hands in space, allows you to navigate the set of information, images and movies through a simple and immediate interaction.

The exhibition will therefore provide an opportunity not only to deepen the genius of Leonardo as an engineer through the machines created by Giuseppe Manisco, but also to approach these new technological tools to support the use and enhancement of Cultural Heritage.

Article publication

The article “De Paolis L.T., Ricciardi F., Augmented visualisation in the treatment of the liver tumours with radiofrequency ablation” has just been published on Taylor & Francis Online.
Everyone who clicks on the link will be taken to the full article:
http://www.tandfonline.com/eprint/VJNIspm6miXeU8FxhuUx/full
 

Journal Publication

L. T. De Paolis, F. Ricciardi, “Augmented Visualization in the Treatment of the Liver Tumours with Radiofrequency Ablation”, Computer Methods in Biomechanics and Biomedical Engineering: Imaging & Visualization, Taylor and Francis, 2017, pp.1-9, ISSN 2168-1163

IISA 2017

International Conference on Information, Intelligence, Systems and Applications (IISA 2017)
28-30 August 2017
Larnaca, Cyprus

Tutorial: Augmented Visualization in Medicine and Surgery
http://iisa2017.unipi.gr/augmented-visualization-in-medicine-and-surgery/